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A solution to build the model as it would be build on real life is to model walls (or other layer based elements) in parts. That is, that instead of modelling a brick wall with its layers of substrates and finishes in one element, we model them in several stages.
The main problem with this approach is what to do whit openings. A Window or Door will only cut the wall that actually hosts it, right? Well, not exactly. If you have two parallel walls and place a door in one of them, you can extend the opening cut to the 2nd wall by joining geometry of the two walls. See the pic.
Simple when you know how.
To do that, you need to select the circle, and go to the properties tab and check the Center Mark Visible checkbox to unhide the center mark. After you've done that you will see a cross at the center of the circle that will allaow you to lock the center to one or two reference planes.
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Image sourceI modeled the family quite easily with a couple of extrusions and a blend for the Cone Frustum. Then, added some parameters to control the diameter of the base, the diameter of the pile and the height of the Cone Frustum and the total height. See a couple of shots.
The interesting part is that since the execution of these foundations has two stages (digging the pile with a machine first and then cretaing the base by having a worker go down the pit and manually enlarge the base) I needed the volume of the part that the worker would enlarge manually (Tubulao Vb) in the family. So I had to play with the formulas to get the volumes of the different parts of the "Tubulao". This also helped me to check if the Total Volume calculation that revit was giving me was accurate, which I learned is a step you should always follow. Anyways, this is the parameter window of the Tubulao, where you can see the formula of the cone frustum and all the other paramteres used for calculation.
Here you can download the Family Here
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If you want to check the in-process model, here it is!
Cheers!
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For this example I will use a wall I am using in a project nowadays, it is made of brick as a core layer and it is finished on one side with a sort of Stucco-like material, and the other with waterproofing material. The thing is, the wall is used for a raised floor over a parkign garage, and below the level where the earth fill goes, instead of the stucco-like material, we need to have the same waterproofing we have on the other side. Since the height of this situation is fairly the same everywehere, I wanted to have the two layers (waterproofing until 1m of height and Stucco from there on). Let me show you a couple snapshots of the wall and you will see the final result.
How do we achieve this? Let's see it, the help on using the Split Region Tool found on the Revit Help gives us some hints, but not a good enought explanation as I see it. The Split Region process is a bit un-intuitive. There are two ways to achieve the same:
Option 01: Use Split Region + Assign Layers
Option 02: Create the Two Layers + Use Split Region + Merge Regions
I was going to write each step with snapshots, but I think a quick video will be moe helpful, so here it is. Sorry for the low resolution.
Hope this helps.
If we now want to create the roof slopes we have to do two things:
After clicking this, we can on a floor plan for instance, select the existing points and manually change their height. we can also do it by dragging the point up or down on a view)
Once we've set the heights we want to create the slope, we can check on a section view how does it look like. If you followed these steps it will look something like this:
As you can, see, the solpes are fine, but the problem is that the underside of the roof is also sloped, which we don't want, since the underside should be flat. Here comes step two:
These should be the results (or something similar)